Halo 3

  • 中文名: 光环 3
  • 开发: Bungie
  • 发行: Microsoft Studios、Xbox Game Studios
  • 音乐: Martin O'Donnell
  • 别名: 光晕 3
  • 最后一战 3
  • 平台: XBOX360
  • 游戏类型: FPS
  • 游戏引擎: Halo Engine
  • 游玩人数: 1-4
  • 发行日期: 2007年9月25日

谁玩这部游戏?

/ 54人想玩 / 141人玩过 / 6人在玩 / 5人搁置 / 2人抛弃
Halo 3 is a first-person shooter video game developed by Bungie for Xbox 360. The game is the third title in the Halo series and concludes the story arc that began in Halo: Combat Evolved and continued in Halo 2.[6] The game was released on September 25, 2007 in Australia, Brazil, India, New Zealand, North America, and Singapore;[3] September 26, 2007 in Europe; and September 27, 2007 in Japan. On the day before its official release, 4.2 million units of Halo 3 were in retail outlets.[7]
Halo 3's story centers on the interstellar war between 26th century humanity, led by the United Nations Space Command, and a collection of alien races known as the Covenant. The player assumes the role of the Master Chief, a cybernetically enhanced supersoldier, as he wages war in defense of humanity. The game features vehicles, weapons, and gameplay not present in previous titles of the series, as well as the addition of saved gameplay films, file sharing, and the Forge map editor—a utility which allows the player to perform modifications to multiplayer levels.
Halo 3 grossed US$300 million in its first week.[8] More than one million people played Halo 3 on Xbox Live in the first twenty hours.[9] As of January 3, 2008, Halo 3 has sold 8.1 million copies,[10] and was the best-selling video game of 2007 in the U.S.[11] Overall, the game was very well-received by critics, with the Forge and multiplayer offerings singled out as strong features. By March 2009 more than one billion online matches had been played.[12] A prequel to the game, Halo 3: ODST, was released worldwide on September 22, 2009.
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B.A.D @ 2020-9-28 13:49

重力锤和战车,永远滴神。洪魔里那个会射刺的小怪巨tm烦,演出上也有些神神叨叨的,结果其实也没啥大不了。不过不影响这是我玩过的最好单人fps

游侠GS @ 2020-9-12 22:53

相比前几作更“现代化”:武器更顺手、UI进化,难度也下降了些,重复场景也少了。洪魔基地里的门让人一言难尽...

ムラムラ @ 2020-8-17 18:59

祖传腰射祖传散步祖传开车操作.再次大幅强化载具战后,本作终于有点战场的感觉了,虽然开车的ai很sb.关卡重复问题有了些改善.这代是有些大ip大制作的大片风范了.

Umbrage_ @ 2020-8-4 20:05

虫族那关玩着生理不适

屠龙侠912 @ 2020-7-31 03:28

一起联机的朋友说最喜欢这部,亦是我久仰的作品,结果也许是我抱的期望太高了,并没有觉得非常出色。当然依然是很棒的作品。但玩过二代复刻版后再玩三代,画面上的落差真有点让我难以接受。而且尽管是承接二代,总觉得叙事上还是有点匆忙?通关后感觉自己漏掉了很多细节,脑海里对剧情的记忆完全拼不齐……

嘎吼 @ 2017-11-23 21:11

士官长挥舞着铁锤

CN铎 @ 2017-7-15 17:17

情怀

Seraphoenix @ 2016-11-16 02:23

默认的手柄键位不习惯……另外一个就是,我还是低估了作品的年代性。作为一部2007年的作品,它在画面和流程上都远远落后于现在,即使它是开山鼻祖的地位。

Lecrot @ 2016-8-17 02:34

在现在看来如同古董

limbo @ 2015-12-24 09:00

等着玩Xboxone重置版

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