A Way Out 游戏

  • 中文名: 逃出生天
  • 开发: Hazelight Studios
  • 发行: Electronic Arts
  • 剧本: Josef Fares
  • 导演: Josef Fares
  • 别名: 越獄搭檔
  • 搭档脱出
  • 逃离
  • 平台: Xbox One
  • PS4
  • PC
  • 游戏类型: 动作冒险
  • 游戏引擎: Unreal Engine 4
  • 游玩人数: 2人
  • 发行日期: 2018年3月23日
  • 售价: $29.99
  • 官方网站: https://www.ea.com/games/a-way-out

谁玩这部游戏?

/ 75人想玩 / 362人玩过 / 12人在玩 / 21人搁置 / 7人抛弃
A Way Out is an action-adventure game played from a third-person perspective. It is specifically designed for split-screen cooperative multiplayer, which means that it must be played with another player through either local or online play.[1] In the game, players control Leo and Vincent, two convicted prisoners who must break out of prison and stay on the run from authorities. As the story of both protagonists is told simultaneously, their progress may not be synchronized, which may result in one player being able to control their character, while another watching a cutscene.[2] Players need to cooperate with each other in order to progress, and each situation can be approached differently, with both characters taking different roles. For instance, during a prison escape scene, one player needs to distract the guard, while another player needs to find a tool to aid their escape. These roles are not fixed, so Leo and Vincent can swap their roles in another playthrough. Players can interact with many non-playable characters, and there are dialogue options for players to choose.
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评论

<逃出生天>9月15日问候EA老母亲

by 我不是凌列韵 2023-12-6 02:05 (+0)
后来和朋友开盗版本地双人能玩了,所以把骂EA的steam评价搬到日志而非评论。 原文: 操你妈了个臭閪EA,你都不知道凑两个都有梯子的人玩你这个傻逼联机游戏有多他妈难,还两个人都要买。老子从七点半折腾你这个不知马在哪里的启动器到十点半,steam显示游戏时间56分钟 ... (more)

逃出生天存档

by 2022-5-11 09:41 (+2)
手柄有些地方过不去(我是卡在悬崖上两个条子那里),附上通关存档方便跳过。链接:https://pan.baidu.com/s/1T3kpeHAMjjogpUroeD5f6w?pwd=mhdn 提取码:mhdn (more)

吐槽箱

于芷yz @ 2024-3-20 10:51

和朋友一起玩的,挺好玩的,就是我电脑配置不行,经常有各种掉帧

Emaire @ 2024-3-2 00:27

A WAY OUT,WAY FOR SOUL. 大概6h和朋友一起打完,最后的结局真的意难平。部分镜头设计非常有意思,不愧是会拍电影的导演。——2024.3.1

Sherlockids @ 2024-2-23 16:10

剧情紧凑,演出精彩,结局太难受啦

Listener021 @ 2024-2-15 16:14

视频通关

我不是凌列韵 @ 2024-2-12 22:52

还是尽量多讲两句,以免我未来忘记逃出生天的运镜为什么值得我万般称赞?J·F有国际名导风范,来制作游戏绝对是屈才,其他人夸赞游戏的镜头最多说他们具有美剧质感,比如说心灵杀手2,但逃出生天绝对可以称得上是电影质感。除了电影常见的高级调度,游戏还用了大量史上从来没有人用过的分屏技巧,又在需要玩家汇合之时,设计一些两个人才能完成的动作,以保证玩家合框、身处同一个场景(即便实际上这些动作只需要一个人)。让我印象最深的是便利店电话(镜头、玩家注意力、故事需要刚好都是“微小、偷偷摸摸”)、剧院消防斧(几乎是逃亡时固定视角的玩家如何感知紧迫感的最佳方案)和医院穿梭机(全屏增大画面信息,与此前产生对比,镜头随逃跑推动,逃跑暂告一段落时恰好推到另一名玩家身上)三段长镜头。好节奏是好电影的必要条件,而对游戏来说,能像电影般吸引玩家的全部注意力,就已经足够成功了。

天海 つばめ @ 2024-1-25 14:10

2023/12/28

lwk2000 @ 2024-1-14 14:14

双人成行青春版,不够成熟但有自己特色。

lux032 @ 2023-12-29 10:33

补标

Xenophilia @ 2023-12-20 16:44

双人成行很多地方有这个游戏的影子

炎武 @ 2023-12-12 12:10

7个小时完结,就像看了一部电影。结局反转确实有点没想到。游戏中很多演出很优秀,相反游戏性上就一般了。

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