Flower 游戏

谁玩这部游戏?

/ 128人想玩 / 355人玩过 / 13人在玩 / 21人搁置 / 15人抛弃
In a recent essay, London Books Review contributor John Lancaster complains that many games feel too much like work, a matter of "competitive, repetitive, quantifiable, measured progress towards goals determined by others" rather than playfulness or escapism. There's a certain truth to this - prioritising as they do steady investment over instant gratification, statistical achievement over sensory or imaginative thrills, the RPG and MMO genres in particular aren't worlds away from the daily grind of a corporate banker. Lancaster devotes a paragraph to The Movies, Peter Molyneux's take on the running of a film studio, which he describes as "almost as much of a budget-juggling, ego-massaging, logistics-forecasting pain in the bum as it would be in real life" - an example to which we might add that of, say, Nintendogs, a miniature management exercise with cute flicky ears. "Most video games," Lancaster concludes, "aren't nearly irresponsible enough."

Which leads us nicely to ThatGameCompany's Flower, an experience so luxuriantly laid-back, so entirely pressure-free, that the first thing I wanted to do when I finished the preview build was go to sleep (at which point, sadly, The Boss emailed to demand another ten-page feature). In Flower, the world of rush hours and paychecks is kept at a firm remove, a droning grey backdrop glimpsed through the window of a run-down apartment. The game's ample rewards, rather, are a matter of colour, light and sound.

Flower's premise is abstract but lucid. You must enter the dreams of the sagging plants on your windowsill in order to restore them to health. Each dream takes the form of a darkened verdant landscape, and the player is manifest as a gust of wind. Moving (or rather blowing) yourself over flower buds causes them to blossom, and as more and more buds open the earth and sky brighten from sepia dullness to National Geographic splendour. Once everything is in full bloom, the dreaming plant will blossom likewise.
more...

关联条目

评论

讨论版

吐槽箱

神無月らく @ 2024-1-12 00:05

没懂是个啥玩意。真的算游戏吗……

Calme Vendicatore @ 2023-10-4 23:04

创意不错,每一帧都是壁纸||但是操作太篮子了,游戏本身也相当薄弱

雷情 @ 2023-10-4 05:49

玩的时候电脑配置太低,卡成PPT了都。不过就算这样游戏体验也还行,收集花瓣的游戏,流程比较短。

Lchikara @ 2023-9-26 11:19

无声狂咲

BigMoon @ 2023-9-20 12:01

玩个氛围感吧,缺点是手感不行

Anabel @ 2023-7-3 03:16

接触的第一个Zenlike,9.2

降龙十八掌 @ 2023-6-30 20:35

操作太太太别扭了(也许是PC版的锅)

龙夏舞 @ 2023-5-10 02:21

一般般

且徐行 @ 2023-2-15 17:02

跟着花去旅行的收集游戏,场景会变化。epic凑单,想退了。国产手柄模拟Xbox,结果不能调灵敏,反倒鼠标可以调,升高键还不如换成后退,经常错过一些花没吃还要绕一圈。游戏中途推出也没有保存,意思就是一关开始就得到底。如果跟暂停键一样有地图功能就好了,手残漏花第一关就15分钟了,第二关半小时。/还好并没有晕,可能是画质调低了,体感不错,比云通好太多了,一路走过,绿化还是有成就感的。

老悠 @ 2022-7-2 22:02

20220702:这下禅了,禅到手疼,转来转去经常漏。ED播staff表应该也能算一关了。

更多吐槽 »